Apple Maps 3DV
I work on the Detailed City Experience, which upgrades the maps from a flat low-detail view to an immersive, highly detailed one. Using high resolution imagery we extract 3D road shape and features like lane markings, crosswalks and medians, and even painted color areas like bike lanes all at centimeter accuracy. Alongside that we build tree and building data for a rich 3D experience.
My focus is the models that make this work at world scale: segmentation, detection, diffusion, and VLM models running on multiple sources of imagery and geometric data, producing end-to-end vectorized 3D maps.